

There is no outcome to the game, and players just continue to explore different planets after they reach the highest level. However, Starbound is an open ended game, so once you master all of these mechanics and start progressing faster, you realize that once you have top tier armor/weapons there is nothing left to do. Starbound contains many creative aspects that allow you to do many things. There is also inhabited planets with small communities of different races that will greet you, but the whole town will turn against you if you steal or kill someone. The game allows you to mine ore to the core of the planet you are on, and on the way you can find ancient civilization’s remnants that could contain weapons, armor, supplies, or ore. Players create a character of their choice to play and explore The tier system makes a player want to grind as fast as possible and beat quests to unlock new smelting methods to make stronger metals. Starbound contains a lot of mechanics that make it addictive to play. Starbound is a borderline game, and is not art due to the status of the game’s completion and lack of certain art/aesthetic elements. Starbound does a lot of things well as a game and as art, but as an overall work, Starbound is truly neither. Starbound is similar to another game called Terraria, but takes the game to a space setting where traveling to different worlds allows the player to explore a lot more than Terraria, where you can only explore one planet per save file. You can do quests like defeating certain monsters to upgrade your technology which allows you to build higher tier armor and weapons and go to more dangerous planets in different galaxies. In the game, you are stranded on a planet and have to mine ore, collect other supplies, and build things to repair your spaceship to explore other planets. Starbound is a rpg/exploration game made by the indie developer Chucklefish.
